Mangling it to make it work for ffmpeg libraries.ĭialog, loading library at startup/at user's will, importing symbols Plugin is linked dynamically, i cloned ExportMP3.cpp/h into ExportFFMpeg.cpp/h and currently (did i mentioned that i'm developing on Windows?). I'm skipping this, since NT distribution already exists Such distribution is to be used for Audacity. Source into dynamic libraries and how to mangle headers (both building and mangling - for various platforms), making theįfmpeg distribution. (with slight modifications, as far as i can see). Luckly, it is possible to build ffmpeg into dynamic libraries, and On NT including headers from ffmpeg requires For developers it's all the same, but after building you just link statically to lib's and include the source itself. Also, it allows user to update ffmpeg without First two is must-have, third one.don't know yet.Īll libraries will be linked dynamically, just like mp3 encoder. >From ffmpeg 2 or 3 libraries are required: avformat, avcodecĪnd avutil. Of it is condensed in a few links at the bottom, leading to ffmpegīuilds, and sample ffmpeg-based applications.įFMpeg integration project is described here -ĭetails: if you have mentor access, read my application on GSoC.
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